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Current series: OpenGL 3.3
(Return to list of OpenGL 3.3 tutorials)

Download (11.76 MB)
2889 downloads. 7 comments
26.) Shadow Mapping

Hello guys! This is the 26th tutorial from my series. We will create our first version of shadows.

As I have a really busy lifestyle and loads of stuff I'm working on, I still didn't write article even to bump mapping . So I will try my best to write both articles ASAP .

Result

This is the fruit of today's effort:



Download (11.76 MB)
2889 downloads. 7 comments
 
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jHZ2Jqettu (5kk7l23ps@gmail.com) on 17.09.2015 04:51:19
Thanks for your publiction. Another fatcor is that being photographer includes not only problems in taking award-winning photographs but hardships in establishing the best video camera suited to your requirements and most especially challenges in maintaining the grade of your camera. This can be very genuine and visible for those professional photographers that are straight into capturing a nature's engaging scenes the mountains, the particular forests, the particular wild or seas. Visiting these adventurous places undoubtedly requires a digicam that can live up to the wild's harsh landscapes.
kybio on 05.02.2015 02:44:48
error C2719: 'vVector': formal parameter with __declspec(align('16')) won't be aligned

I have 17 such errors
Visual Studio 2013 Ultimate in Windows 8.1
puneet on 16.01.2015 10:34:10
wish to see the code
Update on 05.12.2014 19:03:38
http://www.3dcpptutorials.sk/download.php?file=26_shadow_mapping.zip
Sebastian on 25.11.2014 12:11:21
Not working correctly. Nvidia GT 330M, latest driver. Anyway good job. Keep going.

http://zapodaj.net/504ef769081d9.jpg.html
http://zapodaj.net/3d3c44a5fe9af.jpg.html

Michal Bubnar (michalbb1@gmail.com) on 25.11.2014 12:53:11
As usual

Ok I'll debug it on some nVidia computer, probably at my workplace today or tomorrow, because I have no nVidia cards anywhere.
Michal Bubnar (michalbb1@gmail.com) on 25.11.2014 12:54:19
Thank you for instant feedback and bug reports BTW

For now, at least AMD guys should have it working.
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