23.09.2018
I have finally added third tutorial today! This one is about adding colors to our scene using shaders
. You can get it by cloning / pulling the latest version of my tutorials repository here:
Article is soon to be written, but I am in the middle of writing article to the second tutorial, that one is super long
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15.09.2018
I have added full article to the first OpenGL4 tutorial and I am already writing the second one! Have a look here:
. But I really want to write those tutorials, I have so many ideas and so few time unfortunately.
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24.03.2018
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sml.
As usual, tutorials can be download by cloning / pulling my OpenGL4 tutorials Github repository. The VS2017 solution should compile out of the box, but one must also clone submodules - I have added glm library as submodule.
. There I will explain everything in detail, even these git submodules, I promise
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05.03.2018
. You can have a look at it here:
18.02.2018
. Old one was really not very nice, not very beautiful, this one should be more appealing to the eye, I also have it the source code in my personal git, so the updating should be easier
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19.02.2017
. You can find them in the git repo, as usual:
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04.01.2017
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. Actually, if I have free time, I started learning Unity engine some time ago and I really like it, possibly I will do some tutorials or maybe a complete game how to do it.
06.10.2016
. So stay tuned guys for more updates!
07.08.2016
. Check it out here as always:
16.06.2016
. Check it out here as always:
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06.06.2016
) work
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25.05.2016
18.01.2016
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17.11.2015
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13.10.2015
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16.09.2015
) and it is about rendering a nice fields of grass over the terrain. I hope you will like it, I should really upload it during next weekend
12.08.2015
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14.07.2015
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03.07.2015
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09.06.2015
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