Hello guys! Today I bring you yet another tutorial, this one is about rendering stuff in 2D using orthographic projection! Just follow the link:009.) Orthographic 2D Projection
And since it's Christmas Eve, I would also like to wish you Merry Christmas, full of joy, love and peace !
I expect to write the article by the end of the year, although I expect not to spend those days too much by computer.
Hey guys! I have created yet another tutorial, this time it's about multitexturing and it renders a very nice Christmas/Winter scene . Check it out here:
It's unbelievable, but this time, I have managed to write it together with article, I don't know how did that happen . So I hope you'll enjoy this one and that you will learn something new even before Christmas .
Took me a while, but I have finally done article to the textures tutorial! You can check it out here:007.) Textures Pt.1 - Single Texture
It's been a pretty long one and that's why it took so much time, moreover it's almost Christmas Time and there are just too many events, so it's been a bit tougher to find some time .
Next tutorial will be about Multitexturing and this one should be easier to write for sure .
After a small pause, I have added another OpenGL4 tutorial - this one is about textures and different filtering modes . I hope you'll enjoy it, just click on the link below :007.) Textures Pt.1 - Single Texture
We deal only with mapping single texture yet, but next tutorial will be about applying multiple textures at once, so stay tuned!
Article as usual, will be added a bit later.
So the article of the flying camera tutorial is finally there! Took me a while to write it, but I've been travelling a lot lately for the company I work at and also to visit family, so there was less time than usual.
Check the article in the link below :
I'm already working on 7th tutorial, so check again soon (I expect I will upload it by the end of November, hopefully with article too )
I have added another tutorial, this one brings you improved camera, with which you can fly around the scene using WSAD keys and mouse . You can have a look here:
I am already writing article, but it takes some time, it's always more difficult than to just code the tutorial .
I have finally added third tutorial today! This one is about adding colors to our scene using shaders . You can get it by cloning / pulling the latest version of my tutorials repository here:Megabyte Softworks OpenGL4 Tutorial Series Repository
Article is soon to be written, but I am in the middle of writing article to the second tutorial, that one is super long .