After a small pause, I have added another OpenGL4 tutorial - this one is about textures and different filtering modes . I hope you'll enjoy it, just click on the link below :007.) Textures Pt.1 - Single Texture
We deal only with mapping single texture yet, but next tutorial will be about applying multiple textures at once, so stay tuned!
Article as usual, will be added a bit later.
So the article of the flying camera tutorial is finally there! Took me a while to write it, but I've been travelling a lot lately for the company I work at and also to visit family, so there was less time than usual.
Check the article in the link below :
I'm already working on 7th tutorial, so check again soon (I expect I will upload it by the end of November, hopefully with article too )
I have added another tutorial, this one brings you improved camera, with which you can fly around the scene using WSAD keys and mouse . You can have a look here:
I am already writing article, but it takes some time, it's always more difficult than to just code the tutorial .
I have finally added third tutorial today! This one is about adding colors to our scene using shaders . You can get it by cloning / pulling the latest version of my tutorials repository here:Megabyte Softworks OpenGL4 Tutorial Series Repository
Article is soon to be written, but I am in the middle of writing article to the second tutorial, that one is super long .